My greatest
fear is one of my old inventions turning into a mischievous wayward child. If the devout Mormon Philo Farnsworth knew that
the television he invented would be used for adult entertainment, he would likely
try to disown it. Unfortunately, great
modern inventions sneak out of their cozy bedrooms and paint the town red:
Facebook has its share of cyberbullies and adulterers, e-mails are being seized
by governments with questionable intentions, and Twitter feeds are used to
organize violent flash mobs. If I was an
inventor whose product was used for evil, I’d feel a great responsibility to minimize
its negative effects but feel completely powerless to do so. The best I can do is to keep the fatted calf
waiting at home while I await the prodigal son’s return.
Monday, December 9, 2013
Tuesday, December 3, 2013
Not a True Sport?
Some would
say that professional Starcraft is not a true sport because it involves sitting
in front of a computer (sometimes in front of thousands of screaming Koreans). However, other than the obvious physical
benefits of traditional sports, not much of a difference exists between
cyber-sports and traditional sports. Both
have professional teams, intense competition, bitter rivalries, outrageous
scandals, crazed fans, and demanding training routines. At the end of the day, the dedication,
training, and mental toughness that it takes to be a world champion in
Starcraft is almost no different than what it takes to win a Super Bowl ring. Anyone that considers cyber-sports to be
inherently inferior to normal sports misunderstands what it means to be a “sport.”
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